Observe enough blinks, and one can determine both the RNG seed, as well as the current RNG frame. The general gist was - blinking characters, both Pokemon and NPCs, insert intervals between blinks, the lengths of which are determined by RNG. I followed the references and came across a YouTube video by Papa Jefe outlining the process. Just a few days ago, on the /r/Pokemon_rng/ subreddit, I saw someone post that they'd successfully generated a shiny starter without needing CFW. Strangely, the newer titles, Brilliant Diamond and Shining Pearl, abandoned CryptoSecure, but until just recently there hadn't been a clean way to discover the RNG seed without running custom firmware (CFW) on your Switch, which, among other hassles, makes online play risky, as modified Switches have been irreversibly banned from online play before. ![]() ![]() ![]() I've spent plenty of time digging into RNG manipulation in the previous Pokemon games, but the more recent Switch titles had been fairly well secured with CryptoSecure, which made predicting the outputs of the random number generation impossible in all but a few select cases.
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